1 Karakuri Future Sun Feb 13, 2011 5:47 am
LionKingMax
Moderator
Hey, I'm on fire today.
Karakuri Komachi mdl 224 "Ninishi"
0Atk/1900Def 3stars Tuner
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set during each of your turns.
Thoughts: ... Wow. This card will make Karakuris so much better, perhaps even competitive. Coming out in Extreme Victory. Only problem I see is that she is a Tuner, which means she doesn't mix well with Nishipachi and Saizan.
Machine Duplication Target, more fuel for the OTK. Much easier to achieve too.
Karakuri Ninja mdl 7749 “Nanashick” <-PWETTY FUNNY NAME.
2200ATK/1800DEF 5stars
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control.
Thoughts:
Dunno what to say yet, the drawing is nice though and I see some plays that could be done with Ninishi. Coming out in Extreme Victory as well.
Karakuri Komachi mdl 224 "Ninishi"
0Atk/1900Def 3stars Tuner
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set during each of your turns.
Thoughts: ... Wow. This card will make Karakuris so much better, perhaps even competitive. Coming out in Extreme Victory. Only problem I see is that she is a Tuner, which means she doesn't mix well with Nishipachi and Saizan.
Machine Duplication Target, more fuel for the OTK. Much easier to achieve too.
Karakuri Ninja mdl 7749 “Nanashick” <-PWETTY FUNNY NAME.
2200ATK/1800DEF 5stars
This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control.
Thoughts:
Dunno what to say yet, the drawing is nice though and I see some plays that could be done with Ninishi. Coming out in Extreme Victory as well.